> For the complete documentation index, see [llms.txt](https://ergogames.gitbook.io/ergogames.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ergogames.gitbook.io/ergogames.io/services/education-programs.md).

# Education Programs

![](/files/lvkROdUpt3YAYg0QNzlU)

## Overview

There are many great ideas for games out there but often a barrier to create those games is the programming and development aspect. ErgoGames.io will be hosting both synchronous and asynchronous game development seminars to help those who want to get started in game development.

### Levels

* Greenhorn - Students know nothing or next to nothing about programming. Students will learn the basics of scripting and programming logic. The class will build a small and simple game together.
* Beginner - Students should know the basics of programming and programing logic. Students will integrate math and physics into a game. The class will build a small and simple game together.&#x20;
* Intermediate - Students should have a good understanding of programming and programming logic. Students will integrate more difficult concepts into games, including API and blockchain integration. The class will individually build a small game and get a chance to enter it into[ Proof of Concept+](/ergogames.io/services/proof-of-concept+.md).&#x20;
* Advanced - Students have an extremely good knowledge of programming. This class will focus more on the nuances of building a game and will be more of a collaborative conversation versus a lectured class. The class will individually build a small game and get a chance to enter it into[ Proof of Concept+](/ergogames.io/services/proof-of-concept+.md).&#x20;

### Resources

Students will be shown and given a set of resources where they can pull information and assets from. All of this information will either be free to use or specifically licensed by ErgoGames.io to use in a class setting.

* Game assets
* Game art
* Game engines&#x20;
* Music and sound
* Programming knowledge base
* Programming documentation


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